Former Dragon Age producer Mark Darrah says ‘BioWare magic is bullshit’


Remember the term “BioWare magic?” Kotaku described it in this lengthy report on the failure of Anthem as a belief within the studio that no matter how rough things look during game development, everything will ultimately come together to make the great BioWare games we used to know and love. In the latest episode of his Old Game Dev Advice series on YouTube, though, long-time BioWare stalwart Mark Darrah expressed a very different perspective on the process.

Game development, Darrah explained, is like a hockey stick: A long arm in which not much seems to be happening, followed by a sharp uptick where everything happens. That bend in the graph is where the magic happens. 


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