Mythic Games acquires cloud streaming dev Polystream


Mythic Games, the makers of Blankos Block Party, have purchased cloud gaming company Polystream for an undisclosed price.

If Blankos Block Party doesn’t ring any bells, don’t worry, you might not be the target audience. It’s a free-to-play open-world multiplayer game with a pay-to-earn structure based on non-fungible tokens (NFTs). Each “Blanko” is a unique character tied to an NFT that can be bought and sold for real money and are therefore speculative assets, etc. etc. etc.

The makers of Blankos Block Party have made a public pitch that pay-to-earn is also part of a “metaverse” business strategy, where Blankos and other blockchain-backed assets can be moved from game to game. That makes Mythic’s purchase of Polystream slightly interesting in that they seem to think the future of Metaverse development is the same kind of technology behind Google Stadia, Amazon Luna, and Microsoft’s Xbox Cloud Gaming.

In an interview with GamesBeat, CEO James Linden explained that Mythic wants users to play its games without having to download large clients. “A lot of people want to be part of these immersive 3D worlds and be able to jump in quickly and interact and socialize and then leave,” he said. “We were able to run Blankos on their tech and suddenly — now what happens is you can run it in the cloud. But you only have a five-megabyte client now. So it’s a very thin client.”

Linden did not discuss either the environmental impact of blockchain technology or the business concerns over acquiring users on the basis of making money on speculative assets. 


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