New details have emerged from the long-rumored Resident Evil 4 Remake, including the potential direction the yet-to-be-announced game may take.
In a new report by Fanbyte, sources claim that Capcom is not looking to make a “strict scene-by-scene remake” of one of the most popular installments in the Resident Evil series. The outlet reports that several scenes in the game will change dramatically from the original, with a “decent portion of the game” reportedly taking place at night, which may include the early scene where Leon fights off hordes of infected in a village.
While Resident Evil 4 is known for taking a more action-focused approach with less emphasis on horror, Fanbyte’s sources claim that the project will take a scarier approach, with the three early builds of Resident Evil 4 serving as inspiration for the rumored remake. The prototypes were more supernatural and horror-tinged than the final game.
The report notes that Resident Evil 4 Remake will also give side characters “bigger roles and more screentime.” More interestingly, Fanbyte’s report mentions that Ada Wong’s content could also be expanded in the form of combining Assignment: Ada and Separate Ways into one package that serves as a better companion piece to the main story.
Fanbyte also elaborates on earlier leaks that showed a redesign of Albert Wesker, which some speculated would be his design should Resident Evil 4 Remake come to exist. The outlet noted that the redesign was actually for a “seemingly canceled” Resident Evil project.
While fans of Resident Evil 4 have long waited for Capcom to announce the game would get the remake treatment, Resident Evil 4 did receive a remake (of sorts) last year in the form of Resident Evil 4 VR for the Meta Quest 2. While the game is more of Resident Evil 4 but with VR, developer Armature Studios rebuilt the game from the ground up to accommodate for virtual reality.
As mentioned previously, Resident Evil 4 Remake has not been officially announced, though Fanbyte claims that Capcom is “hoping to announce” the project in early 2022.
Taylor is the Associate Tech Editor at IGN. You can follow her on Twitter @TayNixster.